Extra-Curricular Programs

Children love our extra-curriculars because we make classes challenging, joyful and have an instructional team that cares. Parents love them because we’re flexible, make rescheduling easy and send children home happy each week. Available evenings and Saturdays, classes are fun, engaging and will give your child the “why” behind much of their school-based learning with hands on activities.

We have three main streams: Coding for Robotics; Engineering; and Creative. All programs have leveling within, so they are great for children 5 to 11. In addition we have specialized team programs for older builders (8 to 12) looking for more engagement and project based learning. For 2025/2026 they are: First LEGO League Robotics (North York only) and the Creative Design Teams (both locations).

Check out our Extra-Curricular weekly schedules below. Program descriptions can be found by clicking the Book link beside your program of interest or by scrolling down this page.

All our weekly classes offer rolling enrolment, so you can start at any time during the year. This is possible because every student works on an individualized learning plan. Additionally, when you register for 8 classes, you will receive 8 classes with our easy to reschedule approach. No more losing classes due to illness or family commitments.

Extra-Curricular Schedules

Creative Stream

Art & Architecture runs for 8 classes, 75 minutes per class. $350 includes HST. Each week students will explore an architectural design theme or art period style. They’ll be coached in creating their own pieces using the style of the lesson. Over multiple weeks students will learn how art and architecture intersect to create interesting and impactful spaces. Each 8 week session has new themes and style lessons.

Entrepreneur Incubator takes learning about business problem solving to a creative level, while giving students financial literacy tools along the way. Each week students will be provided with a business challenge, where they will build their way to a solution. Challenges include creating a retail floor plan, developing a prototype, marketing a product, engaging a community and more. Students will work collaboratively, developing their communication and critical thinking skills along the way.

NORTH YORKDAYTIMEPROGRAMAGES
BookSaturday9:15 to 11:15amCreativity Incubator5 to 11
EAST YORKDAYTIMEPROGRAMAGES
BookWednesday4:15pm to 5:30pmArt and Architecture6 to 11
BookThursday4:15pm to 5:30pmEntrepreneur Incubator7 to 11
BookFriday4:15pm to 6:15pmCreativity Incubator5 to 11
BookSaturday9:15am to 11:15amCreativity Incubator5 to 11

Coding for Robotics Stream

Coding for Robotic programs run for 8 classes, 75 minutes per class. $400 includes HST. All Coding programs are individualized to each students skills and abilities, with levels for beginners to advanced students. New students will be assessed in their first class to ensure they are placed at the right level of engagement. Returning students will pick up where they left off in their last session, after a quick refresher. Coding for robotics is a great way for students to enhance their logic and problem solving abilities as well apply math skills throughout the program. We use the LEGO Spike Prime for all our Coding for Robotics programs.

NORTH YORKDAYTIMEPROGRAMAGES
BookThursday4:15 to 5:30pmCoding for Robotics U85 to 7
BookThursday4:15 to 5:30pmCoding for Robotics U12Under 12
BookSaturday9:00 to 10:15amCoding for Robotics U85 to 7
BookSaturday9:00 to 10:15amCoding for Robotics U12Under 12
BookSaturday12:45 to 2:00pmCoding for Robotics U85 to 7
BookSaturday12:45 to 2:00pmCoding for Robotics U12Under 12
EAST YORKDAYTIMEPROGRAMAGEs
BookMonday4:15 to 5:30pmCoding for Robotics U85 to 7
BookMonday4:15 to 5:30pmCoding for Robotics U12under 12
BookTuesday5:45 to 7:00pmCoding for Robotics U85 to 7
BookTuesday5:45 to 7:00pmCoding for Robotics U12under 12
BookSaturday10:30 to 11:45amCoding for Robotics U85 to 7
BookSaturday10:30 to 11:45amCoding for Robotics U12under 12

Engineering Stream

Engineering programs run for 8 classes, 75 minutes per class. $350 includes HST.

North YorkDayTimeProgramAges
BookWednesday4:15 to 5:30pmIntro to Engineering5 to 9
BookWednesday4:15 to 5:30pmStructural & Mechanical Engineering6 to 11
BookSaturday10:30 to 11:45amIntro to Engineering5 to 9
BookSaturday10:30 to 11:45amStructural & Mechanical Engineering6 to 11
* Students who complete both of these programs can enroll in a Creative Engineering Project coaching session. Please speak to us about further details.

East YorkDayTimeProgramAges
BookMonday5:45 to 7pmIntro to Engineering
BookMonday5:45 to 7pmStructural & Mechanical Engineering
BookTuesday4:15 to 5:30pmIntro to Engineering
BookTuesday4:15 to 5:30pmStructural & Mechanical Engineering
BookSaturday9:00 to 10:15pmIntro to Engineering
BookSaturday9:00 to 10:15pmStructural & Mechanical Engineering
* Students who complete both of these programs can enroll in a Creative Engineering Project coaching session. Please speak to us about further details.

ADDITIONAL INFORMATION ABOUT OUR PROGRAMS

Creativity Incubator Monthly Themes

This program is designed for LEGO builders to truly expand their skills and creative passion for clicking bricks. Each month, we’ll introduce a new theme that allows builders to explore new techniques, imaginative designs and hone their building skills. Our instructors will coach students with a variety of lessons, provide them with access to our parts department and instill a sense of confidence in their imaginative creations. Students will be coached through age appropriate performance.

MONTHLY THEMES
SeptemberSpaceOctoberArchitecture
NovemberCanadian Icons & SymbolsDecemberLEGO Art
JanuarySuper Heroes & VillainsFebruaryVehicles
MarchMicro-BuildsAprilBuilding Interiors
May & JuneFlora and Fauna
Themes subject to change.

Coding For Robotic – Levels and Expectations

Coding for Robotics is more than just a coding and building class. It teaches students logical thinking, engineering design, and collaborative skills. We use the LEGO Spike Prime Robotics kit, and have broken down registration into two groups: Under 8 and Under 12. This break down of registration is necessary because students are now arriving with a variety of skill and experience levels. Our instructors will assess your child’s capabilities and work with them individually to achieve the 4 levels of expectations in our program syllabus.

  • Level 1 – Demonstrate an understanding of the Spike Prime hub, sensors, motors and app by being able to build and code simple robotic devices; trouble shoot connectivity issues; use and maintain kit and tablet to class standard.
  • Level 2 – Using instructions, build a robotic device and code it to perform its intended function; perform a creative upgrade to an instructional build and update code to perform the new function; make a presentation to the class on a robotic build and how the correct code was developed.
  • Level 3 – Given a real world problem, students will be expected to build and code a unique robotic device of their own design that solves the problem; effectively present their solution to a group; display iterative thinking skills and resilience in problem solving.
  • Level 4 – Working in small teams, students will be expected to display effective communication and collaborative skills to solve a real world problem by building and coding a robotic device; assist in teaching a basic Spike tutorial to students at Level 1 or 2; develop a challenge for the students in Level 3 to solve.

Moving through each level should take approximately 8 weeks. Our instructors will ensure a level of proficiency is achieved before progressing your child to the next level, which could take more or less than 8 weeks.

Engineering – Levels and Expectations

The introductory level of engineering is suitable for all ages, and is significantly linked to much of the elementary science curriculum. Weekly builds will explore an engineering concept, then have a student perform a test or experiment to further their understanding and knowledge of the lesson. Each lesson will end with some “explore” time for the students to go in a direction of their choosing with the build.

Moving into Structural Engineering students will learn and experiment more with creating effective and efficient structures. Most builds will encompass using instructions at first, but students will have the opportunity to add their own creative twists at the end of each class. This class focuses on having students work on function before form to ensure their build achieves its purpose. As weeks progress, students will be introduced to mathematical formulas (e.g. gear ratios) for engineering their structures and devices.

In Mechanical Engineering, students will take their devices to the next level by adding movement and motors to complex technical builds. In addition to building devices by instruction, students will work in small teams to complete creative engineering projects, demonstrating their understanding of the concepts learned.

We’ve added a new project based level as well – Advanced Creative Engineering. For this session, each student will pick an area of interest and design, create and explain their completed project. Instructors act more as coaches and mentors through the project. An example from this past year is a student built a complete display of various systems in an automobile including the engine, steering, suspension, and brakes in a cutout format.

The Introductory class is 8 sessions. Both structural and mechanical engineering are a minimum of 8 weeks, but can be extended for additional weeks so students can build through a multitude of engineering concepts. Students completing these programs can enroll in a creative engineering project, where they will be coached through a significant build demonstrating their knowledge of a specific concept.